![]() Place the part, hover over it with the mouse, and press the hotkey. Keys will allow adjusting the rotation and translation with greater precision If you change gizmos while not selecting a new part, the window will not update for the new gizmo, but you can select the right one by clicking the button at the top of the window The window will show the correct info for the current gizmo when you select a part. Open Fine Adjust window, then select a part with either the rotation or translation gizmo Mod/Alt-U will reposition the strut/FL directly between the parts, but only level out the strut from the start/parent part. Strut/FL start and end with be snapped to the closest of either the middle, quarter, or end of the part, aligned directly between the two parts. Place the strut, then hover over the base/start of the strut (the first end placed) with the mouse, and press the hotkey. This should prove to be very useful for VTOLs where you can't apply engines in symmetry. Click on an empty space to turn off Master Snap.This will snap the child part to the master part's vertical or horizontal position Hover the cursor over the child part and press "v" for vertical snap or "h" for a horizontal snap.Hold down "left control" and select the "master" part.Place the part, then once the part is placed, hover over the part with your mouse and press the Vertical or Horizontal snap hotkey.įor vertical snap, part will center itself on the part lengthwise in the SPH Toggle radial and node attachment of partsįine adjustments of rotation and translation now working Re-Align placed struts and fuel lines between parts Toggle part clipping (From the cheat options) Horizontally and vertically center parts.Īdds radial/angle snapping at 1,5,15,22.5,30,45,60, and 90 degrees. Snapping is shown visually via a smooth movement of the part from the original location to the destinationĪllows custom levels of radial symmetry beyond the stock limitations. The part selected as the master will be highlighted. This works for both horizontal and vertical snapping. This allows you to snap parts to any random part, not just the parent. License: MIT (both of the original mods for this used the MIT license)Īdded button to Settings page 2 to "Reset Symmetry Mode & Angle Snap keysĪdded ability to disable the SelectRoot functionality, so you can use the stock SelectRoot to change the root on a shadow assemblyĪdded Master Snap mode. In your KSP GameData folder, delete any existing EditorExtensions folder.Download the zip file to your KSP GameData folder and unzip. It's been known to happen that I update the mod and forget to update this OPĬKAN has been updated to install both automatically, but if installing manually, you must install them for this to workĪlso, be sure you are installing the latest versions Please note that the best way to tell if it works is to download and install it, if it isn't compatible, it will tell you. ![]() This version WILL only work on KSP 1.4.1. I just released an update for the new 1.1.1 1.1.2 release of KSP Please note that this mod is version specific. Laythe no longer develops LBPP though so if you have an issue please ask on the forum.I just released a redux of the original editorExtensions along with the SelectRoot mod: If you have any questions, comments, suggestions, head over to the forum thread I made these to fill in the gap of naval vessels in ksp with BDArmory mods Not anymore, due to the prior indestructibility of the parts a reality patch has been applied this takes heat tolerances/masses/and part resiliance to proper realistic levels ![]() These parts are very resistant to crash damage and heat. The mods Vessel mover, FS hangar extender and WASD editor camera are recommended. This pack was made for people who want to build ships without a huge part count. ALSO NOT A BUG, SIMPLY DO NOT MERGE OR OVERWRITE ** ** DO NOT MERGE VERSION 3.9.0 WITH ANY PRE EXISTING COPIES OF LBP, FILE AND FOLDER STRUCTURE HAS CHANGED AND MERGING WITH EXISTING COPIES WILL BREAK THE MOD. This is not a bug, simply installing required elements will prevent this from happening.** This is not optional and the mod will produce errors and render part names and descriptions as autoloc# xxxxxx. This extra folder called SMIndustries is to be installed inside your GameData folder along with the normal 3 LBP folders. WORKS IN KSP 1.3 NOT BACKWARDLY COMPATIBLE WITH ANY PREVIOUS VERSION OF KSP old versions canbe found under the changelog button above ** NOTE LBP now contains full en-us localisation, and requires the installation of an extra folder which serves as the combined dictionary for all my KSP mods. This mod is now developed by SpannerMonkey. Welcome to the large Boat Parts Pack download page. ** IMPORTANT please visit mod thread for cuurent dev news and state befor downloading ![]()
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