So I didn't complain, I was happy to have had the opportunity to immortalize the plane, in my own way, without the intense labor it took to make an entire Flight Simulation. average 16 hr days for 8+ months, then half that for years with necessary updates to fix the package after every XP update.īecause it was HIS simulated world, after all, I was just a passenger on a train I had no control over. I can't tell you how many raw hours I spent in development. It appeared my project was being hampered within the actual simulator, whether purposeful or not I never found out. and the default planes then developed the exact same freaked out HStab as my own. I ran all the tests, setting XP default aircraft of similar real world construction (T-Tails) to the internal specs that uniquely identified my payware. In latter versions of X-Plane, after I had spent big time making a custom AP that completely went around X-Plane's AP in order to control my planes more realistically, the MDs developed what appeared to be a satanically possessed horizontal stabilizer, the most important surface on a T-Tail airliner. I offered a free, range limited demo, and it wasn't a week before someone cracked it and was flying it all over the place AND was bragging about their work in the forums. I ended up selling a little over 260 copies, whilst thousands were being used concurrently at any given time. Not a peep from Austin Meyer either (while constantly pleading for users to report ANY of the same actions against HIS sim). When I first told people in the X-Plane world (v7) that I was going to make a payware MD-80 set, I was met with viscious derision, with old timers telling me, in forums, that they would disassemble my work, reverse engineer it, and place it for free download amongst the masses. If you make it free they will never step up to the plate. Humans, particularly Americans, feel as if these things should be free. If the praise is universal and consistent, why not believe those people? Why pony up $50 bucks when you have a free demo to "Gee whiz" over? Seriously folks, no one has had a bad thing to say about this sim's VR. If IPACS released a VR demo it would be popular as heck, for a while. The VR people (generation 2) are just like generation 1 (my time), they are in it for the "Gee whiz" factor and quickly lose interest once a better "Gee whiz" is released.
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